
_collisionCategory = {
	static = 1,
	staticSensor = 2,
	ship = 4,
	bomb = 8,
	
	actors = 16,
	actorSensor = 32,
	persons = 64,
	reserved128 = 128,
	
	objects = 256,
	objectSensor = 512,
	debris = 1024,
	reserved2048 = 2048,
}

_collisionFilter = {
	everything = 1 + 2 + 4 + 8 + 16 + 32 + 64 + 128 + 256 + 512 + 1024 + 2048,
	notActors = 1 + 2 + 4 + 8 + 256 + 512 + 1024 + 2048,
	shipAndStatic = 1 + 16 + 256 + 4 + 8,
	actorsAndStatic = 1 + 16 + 256 + 8,
	active = 16 + 256,
	onlyStatic = 1,
	onlyStaticAndBoom = 1 + 8,
	debrisAndStatic = 1 + 1024,
	notSensors = 1 + 4 + 8 + 16 + 64 + 128 + 256 + 1024 + 2048,
	onlySensors = 2 + 32 + 512,
	nothing = 0,
	
}
