DaisyMoon: Difference between revisions
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{{#seo:|description=DaisyMoon is Oxeye Games' in-house Lua-based game engine}} | |||
{{Infobox | {{Infobox | ||
| title = DaisyMoon | | title = DaisyMoon | ||
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| data8 = http://www.oxeyegames.com/wiki/index.php/Main_Page|- | | data8 = http://www.oxeyegames.com/wiki/index.php/Main_Page|- | ||
}} | }} | ||
'''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio's | '''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio]]'s in-house [[wikipedia:Lua_(programming_language)|Lua]]-based game engine. It is the successor to ''Daisy'', a C++-based game engine originally built off of a modified version of the [[wikipedia:Irrlicht_Engine|Irrlicht Engine]] (version 0.7).<ref>https://www.youtube.com/watch?v=zIFE0bkkHVc</ref> | ||
== Further Reading == | == Further Reading == | ||
Latest revision as of 21:02, 10 April 2025
![]() Logo of DaisyMoon | |
| Developer | Oxeye Game Studio |
|---|---|
| Technical Information | |
| Written with | C++,[1] Lua |
| Official Documentation | http://www.oxeyegames.com/wiki/index.php/Main_Page |
DaisyMoon is Oxeye Game Studio's in-house Lua-based game engine. It is the successor to Daisy, a C++-based game engine originally built off of a modified version of the Irrlicht Engine (version 0.7).[2]
Further Reading
DaisyMoon Documentation on the official Oxeye Wiki (Unfinished)
