DaisyMoon: Difference between revisions

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{{#seo:|description=DaisyMoon is Oxeye Games' in-house Lua-based game engine}}
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'''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio's]] in-house [[:en:Lua_(programming_language)|Lua]]-based game engine. It is the successor to ''Daisy'', a C++-based game engine originally built off of a modified version of the [[:en:Irrlicht_Engine|Irrlicht Engine]] (version 0.7).<ref>https://www.youtube.com/watch?v=zIFE0bkkHVc</ref>
'''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio]]'s in-house [[wikipedia:Lua_(programming_language)|Lua]]-based game engine. It is the successor to ''Daisy'', a C++-based game engine originally built off of a modified version of the [[wikipedia:Irrlicht_Engine|Irrlicht Engine]] (version 0.7).<ref>https://www.youtube.com/watch?v=zIFE0bkkHVc</ref>


== Further Reading ==
== Further Reading ==

Latest revision as of 21:02, 10 April 2025

DaisyMoon
Logo of DaisyMoon
DeveloperOxeye Game Studio
Technical Information
Written withC++,[1] Lua
Official Documentationhttp://www.oxeyegames.com/wiki/index.php/Main_Page

DaisyMoon is Oxeye Game Studio's in-house Lua-based game engine. It is the successor to Daisy, a C++-based game engine originally built off of a modified version of the Irrlicht Engine (version 0.7).[2]

Further Reading

DaisyMoon Documentation on the official Oxeye Wiki (Unfinished)

References