Oxeye Game Studio: Difference between revisions
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{{#seo:|description=Oxeye Games is a game development studio from Stockholm, Sweden, known for Cobalt, Cobalt WASD, Harvest: Massive Encounter, and many other games.}} | |||
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<i>'''Oxeye Game Studio'''</i>, also referred to as '''''Oxeye Games''''' or simply '''''Oxeye''''', is a game development studio based in Stockholm, Sweden,<ref name=":1" /> formed in July 2003<ref>https://news.xbox.com/en-us/wp-content/uploads/sites/2/cobalt-fact-sheet-docx1.docx</ref> and currently comprised of the developers [[Jens "jeb" Bergensten]], [[Daniel "thewreck" Brynolf]], and [[Pontus "Kinten" Hammarberg]].<ref name=":1">[https://cobaltwasd.com/press/ ''Oxeye Game Studio Press Sheet''. Oxeye Game Studio. (2017). https://cobaltwasd.com/press/]</ref> Former members included Peter "Ville Vildkatt"<ref>[[Discord Citations#Cobalt/Cobalt WASD Announcer Voices]]</ref> Askelöf,<ref name=":7">[[Discord Citations#Oxeye Game Studio History]]</ref> Daniel Estephan, Fredrik "Frall" Henriksson,<ref>https://web.archive.org/web/20130727064624/http://fredrik-henriksson.com/recommendations</ref> Jonas "STALKER" Johnsson,<ref name=":7" /> Damian Kastbauer, Jakob Kindstedt, Niklas Olsson, Steve Olofsson, Alexander "aegzorz" Persson,<ref name=":7" /> and Sten Rydbeck.<ref>www.oxeyegames.com/jobs/</ref> | <i>'''Oxeye Game Studio'''</i>, also referred to as '''''Oxeye Games''''' or simply '''''Oxeye''''', is a game development studio based in [[wikipedia:Stockholm|Stockholm]], Sweden,<ref name=":1" /> formed in July 2003<ref>https://news.xbox.com/en-us/wp-content/uploads/sites/2/cobalt-fact-sheet-docx1.docx</ref> and currently comprised of the developers [[Jens "jeb" Bergensten]], [[Daniel "thewreck" Brynolf]], and [[Pontus "Kinten" Hammarberg]].<ref name=":1">[https://cobaltwasd.com/press/ ''Oxeye Game Studio Press Sheet''. Oxeye Game Studio. (2017). https://cobaltwasd.com/press/]</ref> Former members included Peter "Ville Vildkatt"<ref>[[Discord Citations#Cobalt/Cobalt WASD Announcer Voices]]</ref> Askelöf,<ref name=":7">[[Discord Citations#Oxeye Game Studio History]]</ref> Daniel Estephan, Fredrik "Frall" Henriksson,<ref>https://web.archive.org/web/20130727064624/http://fredrik-henriksson.com/recommendations</ref> Jonas "STALKER" Johnsson,<ref name=":7" /> Damian Kastbauer, Jakob Kindstedt, Niklas Olsson, Steve Olofsson, Alexander "aegzorz" Persson,<ref name=":7" /> and Sten Rydbeck.<ref>www.oxeyegames.com/jobs/</ref> | ||
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* Oxeye Game Studio's logo appears to use the [https://www.myfonts.com/collections/ariosto-font-scriptorium Ariosto] and [https://www.myfonts.com/products/exp-light-trivia-gothic-274776 Trivia Gothic X2 Expanded Light] typefaces, respectively. | * Oxeye Game Studio's logo appears to use the [https://www.myfonts.com/collections/ariosto-font-scriptorium Ariosto] and [https://www.myfonts.com/products/exp-light-trivia-gothic-274776 Trivia Gothic X2 Expanded Light] typefaces, respectively. | ||
* Oxeye Game Studio had an internal division known as "Dark Peninsula Studios," that exclusively worked on Fillauth. This is a riff on "[[wikipedia:Black_Isle_Studios|Black Isle Studios]]," who famously developed the first two Fallout games. | |||
== References == | == References == | ||