Arcade (Cobalt): Difference between revisions

Eraan (talk | contribs)
Created page, added definition for Arcade, added gamemode descriptions for base gamemodes: Challenge, Deathmatch, Plug-Slam, Team-Strike, Survival, and extra gamemodes: capture the plug, scorematch and custom survival
 
Eraan (talk | contribs)
Gamemodes: deleted descriptions for the gamemodes for the time being. Custom Deathmatch is yet to be added, but must be tested for functionality prior
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In addition to the 5 standard Arcade gamemodes, there are 3 extra gamemodes that are accessible via the full game's editor and Steam User Maps (upon downloading them from the Steam Workshop prior). In multiplayer they are tagged as the most similar gamemode. They are:
In addition to the 5 standard Arcade gamemodes, there are 3 extra gamemodes that are accessible via the full game's editor and Steam User Maps (upon downloading them from the Steam Workshop prior). In multiplayer they are tagged as the most similar gamemode. They are:


'''[[Capture the Plug]]''' - spin on the iconic capture the flag gamemode that uses ball plugs, which can also be thrown and shot at. Players score by bringing enemy plugs to their own in a plug station until they reach the winning amount of points. In multiplayer it's tagged as Plug-Slam.
'''[[Capture the Plug]]'''
'''[[Scorematch]]''' - In multiplayer it's tagged as Deathmatch.
 
'''[[Custom Survival]]''' - also called Classic Survival, as it's the old alpha version of survival, or Infinite Survival, as it ends only when the player dies. Enemies spawn periodically and infinitely from spawners, that may cycle through different enemy types. It tracks the amount of volts collected as points. In multiplayer it's tagged as Survival.
'''[[Scorematch]]'''
 
'''[[Custom Survival]]'''
 
'''[[Bounty]]'''