Arcade (Cobalt): Difference between revisions
→Gamemodes: deleted descriptions for the gamemodes for the time being. Custom Deathmatch is yet to be added, but must be tested for functionality prior |
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=== Base Gamemodes === | === Base Gamemodes === | ||
The base game includes 5 arcade '''[[gamemodes]]''': | The base game includes 5 arcade '''[[gamemodes]]''': [[Challenge]], [[Deathmatch]], [[Plug-Slam]], [[Team-Strike]] and [[Survival]]. | ||
'''[[Challenge]]'' | ==== '''Challenge''' ==== | ||
''[[Challenge]]'' is a singleplayer PvE gamemodes that are completed by meeting a unique goal. There are 3 types of challenges, varying in the end goal and parameters. | |||
# '''[[Combat Challenge]]''' - player has to eliminate all targets to win. | # '''[[Combat Challenge]]''' - player has to eliminate all targets to win. | ||
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'''''Combat''''' and '''''Speed Challenges''''' can also be played via the '''[[Story (Cobalt)|story]]''' with any equipment the player has, they are unlocked as a reward for completing chapters and beating them grants the player [[volts]] and unlocks arcade [[classes]]. Challenges in Story have a seperate [[leaderboard]] to those in ''Arcade''. | '''''Combat''''' and '''''Speed Challenges''''' can also be played via the '''[[Story (Cobalt)|story]]''' with any equipment the player has, they are unlocked as a reward for completing chapters and beating them grants the player [[volts]] and unlocks arcade [[classes]]. Challenges in Story have a seperate [[leaderboard]] to those in ''Arcade''. | ||
'''[[Deathmatch]]'' | ==== '''Deathmatch''' ==== | ||
''[[Deathmatch]]'' is a classic PvP gamemode, where the player with most kills wins. Players can fight in teams or free-for-all as pickups spawn all over one of the X available maps in the base game. | |||
'''[[Plug-Slam]]'' | ==== '''Plug-Slam''' ==== | ||
''[[Plug-Slam]]'' is a ball sport inspired team PvP gamemode that has players score into opponent goal line with a ball plug without getting killed, where the team with most points when the time runs out wins. Players may use pickups that spawn on the map to their advantage. There are X Plug-Slam maps in the base game. | |||
'''[[Team-Strike]]'' | ==== '''Team-Strike''' ==== | ||
''[[Team-Strike]]'' is a team PvP class-based gamemode where 2 or more teams fight to the death in rounds until there's only one left. Between rounds players can repair, upgrade or buy one out of up to 6 classes, that can be upgraded from level 1 through 3. The team that wins the most rounds wins. Upon reaching half-time, teams switch sides on the map and have their volts reset. The base game includes X Team-Strike maps to choose from. | |||
'''[[Survival]]'' | ==== '''Survival''' ==== | ||
''[[Survival]]'', sometimes referred to as Waves Survival (as it been called in alpha), is a cooperative wave-based PvE gamemode, where players fight of increasingly tough waves of enemies and buy, upgrade and restock on their gear in-between. There may be special events at the beginning of waves, such as raid callers - enemies that if not killed call an air raid, and Bopo protection - a friendly NPC that if defended until the end of the attack will drop loot crates. There are X Survival maps in Cobalt. | |||
=== Extra Gamemodes (PC Steam release exclusive) === | === Extra Gamemodes (PC Steam release exclusive) === | ||
In addition to the 5 standard Arcade gamemodes, there are | In addition to the 5 standard Arcade gamemodes, there are 4 extra gamemodes that are accessible via the full game's editor and Steam User Maps (upon downloading them from the Steam Workshop prior). In multiplayer they are tagged as the most similar gamemode. | ||
'''[[Capture the Plug]] | The 4 extra gamemodes are: '''[[Capture the Plug]], [[Scorematch]],''' '''[[Custom Survival]] and''' '''[[Bounty]].''' | ||
'''[[Custom Survival]]''' | |||
'''[[Bounty]]''' | |||