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{{Notice|text=This page serves as a citation source for other articles. Please do not modify without just cause. Any grammatical errors are exactly as they were from the source.}}Compiled by [[User:Promethibot|Promethibot]]. For any corrections, additions, etc., please contact me on promethibot [at] gmail.com or on Discord as promethibot.
{{Notice|text=This page serves as a citation source for other articles. '''Please do not modify without just cause.''' Any grammatical errors are exactly as they were from the source.}}Compiled by [[User:Promethibot|Promethibot]]. For any corrections, additions, etc., please contact me on promethibot [at] gmail.com or on Discord as promethibot.


== Changelogs (Cobalt and Cobalt WASD) ==
== Changelogs (Cobalt and Cobalt WASD) ==
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=== v274 Experimental ===
=== v274 (Experimental) ===
''thewreck on 1 February 2021''
''thewreck on 1 February 2021''


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=== v275 Experimental ===
=== v275 (Experimental) ===
''thewreck on 10 February 2021''
''thewreck on 10 February 2021''


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=== v276 Experimental ===
=== v276 (Experimental) ===
''thewreck on 10 February 2021''
''thewreck on 10 February 2021''


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== Misc (''Cobalt''/''Cobalt WASD'') ==
== Misc (''Cobalt''/''Cobalt WASD'') ==
=== ''Cobalt/Cobalt WASD'' Announcer Voices ===
''kinten on Cobalt Discord 10 June 2019''
Fun  facts: Wildcat is Melissa McDonald who I used to live with. She's from Kentucky where I think the state Football team is called The Wildcats.
Dragon is Owen, Dragon cause hes welsh
Ville Vildkatt is one of the names used by mine and Vrakets friend Peter, who used to make a lot more music
He also made the music for Strategist and Dawn Of Daria
(Message link(s): <nowiki>https://discord.com/channels/144498931785531392/144498931785531392/587729472401178636</nowiki>
<nowiki>https://discord.com/channels/144498931785531392/144498931785531392/587729523488063514</nowiki>
<nowiki>https://discord.com/channels/144498931785531392/144498931785531392/587729654023061536</nowiki>
<nowiki>https://discord.com/channels/144498931785531392/144498931785531392/587729730762178591</nowiki> )


=== ''Cobalt WASD'' Launch Info ===
=== ''Cobalt WASD'' Launch Info ===
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== Oxeye History ==
== Oxeye Game Studio ==


=== Oxeye Game Studio Etymology ===
=== Oxeye Game Studio Etymology ===
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=== Oxeye History ===
=== Oxeye Game Studio History ===
''jeb on Project Oxeye Wiki Discord 14 December 2023''
''jeb on Project Oxeye Wiki Discord 14 December 2023''


In spring 2007, Oxeye moved into it's first "office" at a business incubator called VentureLab in Lund. Oxeye's room was the left-most window on the first picture. We got the place on the pitch to make a minigame arcade platform, but first we developed and released The Strategist, followed by Harvest: Massive Encounter.
In spring 2007, Oxeye moved into it's first "office" at a business incubator called VentureLab in Lund. Oxeye's room was the left-most window on the first picture. We got the place on the pitch to make a minigame arcade platform, but first we developed and released The Strategist, followed by Harvest: Massive Encounter.
<gallery mode = "nolines">
File:VentureLab1.JPG|alt=A picture of the VentureLab offices as seen from the outside, showing a one-story yellow building with a taller building in the background.
File:VentureLab2.JPG|alt=A closer shot of the VentureLab building.
</gallery>


Interior
Interior
<gallery mode = "nolines">
File:VentureLabInterior.JPG|alt=A picture of a narrow, interior corridor of the VentureLab office, including some shelves and framed images on the wall.
</gallery>


Our room in VentureLab. On the first picture is Alexander Persson ("aegzorz"), who was part of Oxeye from 2005 to 2008. His main responsibility was porting Daisy to Mac. On the second picture is Daniel Brynolf, using the texture packer to import artwork to Harvest.
Our room in VentureLab. On the first picture is Alexander Persson ("aegzorz"), who was part of Oxeye from 2005 to 2008. His main responsibility was porting Daisy to Mac. On the second picture is Daniel Brynolf, using the texture packer to import artwork to Harvest.
<gallery mode = "nolines">
File:VentureLabaegzorz.JPG|alt=A picture Alexander "aegzorz" Persson, seated in front of a laptop and looking back at the picture taker, smiling.
File:VentureLabvraket.JPG|alt=Daniel "thewreck"/"vraket" Brynolf also in front of a laptop, but looking at it rather than back at the viewer.
</gallery>


In May 2007, Harvest was nominted for "best game" at the Swedish Game Awards (a student competition). Harvest won second prize and received 20,000 SEK (about $1944 at today's exchange rate). Here is a picture of the exhibition hall (Jens in an Oxeye t-shirt and yellow/brown hoodie), and the Harvest stand.
In May 2007, Harvest was nominted for "best game" at the Swedish Game Awards (a student competition). Harvest won second prize and received 20,000 SEK (about $1944 at today's exchange rate). Here is a picture of the exhibition hall (Jens in an Oxeye t-shirt and yellow/brown hoodie), and the Harvest stand.
<gallery mode = "nolines">
File:SGA2007crowd.JPG|alt=A picture of the crowd at the Swedish Game Awards, May 2007.
File:SGA2007HarvestStand.JPG|alt=A picture of the Harvest: Massive Encounter stand at the Swedish Game Awards, featuring two laptops with the game in front of a green canvas with posters of the game.
</gallery>


Daniel Brynolf and Pontus Hammarberg at the Swedish Game Awards, May 2007
Daniel Brynolf and Pontus Hammarberg at the Swedish Game Awards, May 2007
<gallery mode = "nolines">
File:SGA2007DanielandPontus.JPG|alt=Daniel and Pontus standing next to each other in front of the Harvest: Massive Encounter stand
</gallery>


Pictures from Oxeye's room at Venture Lab, summer 2007
Pictures from Oxeye's room at Venture Lab, summer 2007
<gallery mode = "nolines">
File:VentureLabSummerDesk.JPG|alt=A picture of a standard student office setup in the VentureLab offices, slightly cluttered, but also organised.
File:VentureLabHarvestAwards.JPG|alt=Another picture from the VentureLab offices, this time of a rather plain-looking wall bearing a Harvest: Massive Encounter poster, and the awards Oxeye won from the Swedish Game Awards
</gallery>


In October 2007, Oxeye participated at Spelfest in Malmö. We displayed Harvest, and Daniel and Pontus gamejammed a new shoot-em-up in Multimedia Fusion live. We also met with Yokaj Studios.
In October 2007, Oxeye participated at Spelfest in Malmö. We displayed Harvest, and Daniel and Pontus gamejammed a new shoot-em-up in Multimedia Fusion live. We also met with Yokaj Studios.
<gallery mode = "nolines">
File:Spelfest1.JPG
File:Spelfest2.JPG
File:Spelfest3.JPG
File:Spelfest4.JPG
</gallery>


Sadly I can't remember the name of the shoot'em up right now, but it was fun
Sadly I can't remember the name of the shoot'em up right now, but it was fun
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In 2008 our time at VentureLab was up, so we had to move to a new place. First picture is of the last lunch at VentureLab, picturing Pontus Hammarberg, Daniel Brynolf, and Peter Askelöf (music composer for The Strategist).
In 2008 our time at VentureLab was up, so we had to move to a new place. First picture is of the last lunch at VentureLab, picturing Pontus Hammarberg, Daniel Brynolf, and Peter Askelöf (music composer for The Strategist).
<gallery mode = "nolines">
File:VentureLabLunch.JPG
</gallery>


New office at Akademiska Hus, Lund
New office at Akademiska Hus, Lund
<gallery mode = "nolines">
File:AkademiskaHus1.JPG
File:AkademiskaHus2.JPG
</gallery>


Another picture from the new office. Jonas Johnsson ("STALKER") was a member of Oxeye for a short while and helped with graphics programming (shaders), and financial book-keeping.
Another picture from the new office. Jonas Johnsson ("STALKER") was a member of Oxeye for a short while and helped with graphics programming (shaders), and financial book-keeping.
<gallery mode = "nolines">
File:JonasJohnsson.JPG
</gallery>


In March 2008 we released Harvest and had a small "release fika" with an alien-shaped cake. Pictured is Jens Bergensten, Alexander Persson, Jonas Johnsson, and Daniel Brynolf (in front).
In March 2008 we released Harvest and had a small "release fika" with an alien-shaped cake. Pictured is Jens Bergensten, Alexander Persson, Jonas Johnsson, and Daniel Brynolf (in front).
<gallery mode = "nolines">
File:harvestfika.JPG
</gallery>


Sadly I'm unable to find any pictures between 2008 and 2010. They're lost somewhere.
Sadly I'm unable to find any pictures between 2008 and 2010. They're lost somewhere.


In the August 2010, we went to a gamejam in Berlin. I don't recall what game we made. On the last picture we let a visitor playtest an early version of Cobalt (then called "Project B", B for "Blueface")
In the August 2010, we went to a gamejam in Berlin. I don't recall what game we made. On the last picture we let a visitor playtest an early version of Cobalt (then called "Project B", B for "Blueface")
<gallery mode = "nolines">
File:BerlinGameJam1.jpg
File:BerlinGameJam2.jpg
File:BerlinGameJam3.jpg
File:BerlinGameJam4.jpg
File:BerlinGameJam5.jpg
File:BerlinGameJam6.jpg
File:BerlinGameJam7.jpg
</gallery>


Pictures from the development of Cobalt. First from Daniel's parents apartment, the second from Pontus home at that time.
Pictures from the development of Cobalt. First from Daniel's parents apartment, the second from Pontus home at that time.
<gallery mode = "nolines">
File:CobaltDevelopment1.jpg
File:CobaltDevelopment2.jpg
</gallery>


kinten knows this better, but Daniel had made a platform game in MMF called "Blueface" and they had the idea of making a full-fledged game based on that concept
kinten knows this better, but Daniel had made a platform game in MMF called "Blueface" and they had the idea of making a full-fledged game based on that concept


Daniel Brynolf at the Mojang office, on the day of Cobalt's official release in February 2016
Daniel Brynolf at the Mojang office, on the day of Cobalt's official release in February 2016
<gallery mode = "nolines">
File:vraketRelease.JPG
</gallery>


(Message link(s): <nowiki>https://discord.com/channels/1178047254083403848/1178823605140848661/1184792311037702214</nowiki>
(Message link(s): <nowiki>https://discord.com/channels/1178047254083403848/1178823605140848661/1184792311037702214</nowiki>
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<nowiki>https://discord.com/channels/1178047254083403848/1178823605140848661/1184802959587029033</nowiki> )
<nowiki>https://discord.com/channels/1178047254083403848/1178823605140848661/1184802959587029033</nowiki> )
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=== Owner of ''Strategist'' ===
''jeb on Project Oxeye Discord 11 March 2024''
To Playlogic International, a subsidiary to Playlogic Entertainment. They went bankrupt (twice) a decade ago or so
(Message link(s): <nowiki>https://discord.com/channels/1178047254083403848/1178059714660151397/1216652553400619058</nowiki> )
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Menit concept and size comparison to humans
Menit concept and size comparison to humans
<gallery mode = "nolines">
File:Menit.gif
File:Menit_ref.gif
</gallery>


(Message link(s): <nowiki>https://discord.com/channels/1178047254083403848/1178050210832851105/1184832719948107836</nowiki>
(Message link(s): <nowiki>https://discord.com/channels/1178047254083403848/1178050210832851105/1184832719948107836</nowiki>