Cobalt WASD: Difference between revisions

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== Gameplay Mechanics ==
== Gameplay Mechanics ==
As mentioned before, ''Cobalt WASD'' lacks the auto-aim features of ''Cobalt'', instead being mouse and keyboard-based. By default, ''Cobalt WASD'' has only one gamemode (''Bomb Defusal'', known internally as ''jointStrike''). In this gamemode, you play as either a Metalface or a Protobot. Protobots try to plant bombs at predetermined sites on a map (Site A and Site B) while the Metalfaces try and stop them. Metalfaces can win the round by killing all the opposing Protobots or defusing the bomb, while Protobots can win the match by killing all the opposing Metalfaces or detonating the bomb.
''Cobalt WASD'' lacks the auto-aim features of it's source material ''Cobalt'', instead being mouse and keyboard-based. By default, ''Cobalt WASD'' has only one gamemode (''Bomb Defusal'', known internally as ''jointStrike''). In this gamemode, you play as either a Metalface or a Protobot. Protobots try to plant bombs at predetermined sites on a map (Site A and Site B) while the Metalfaces try and stop them. Metalfaces can win the round by killing all the opposing Protobots or defusing the bomb, while Protobots can win the match by killing all the opposing Metalfaces or detonating the bomb.


Each team comes with its own equipment, but this equipment can be equipped by the opposing team by picking it up from dead players.
Each team comes with its own equipment, but this equipment can be equipped by the opposing team by picking it up from dead players.