Arcade (Cobalt): Difference between revisions
tweaked some challenge info, added a expandable table of all speed challenge |
→Deathmatch: Added Map table for Deathmatch, started map table for Plug Slam. All text is presented as formatted in source material |
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===== Combat Challenge ===== | ===== Combat Challenge ===== | ||
'''In a [[Combat Challenge | '''In a''' [[Combat Challenge|''Combat Challenge'']] map''',''' player has to eliminate all targets to win. | ||
There are 3 types of Combat Challenge maps: | There are 3 types of Combat Challenge maps: | ||
| Line 16: | Line 16: | ||
# Standard - player has to eliminate all targets to win. | # Standard - player has to eliminate all targets to win. | ||
# Hostage - eliminating targets frees prisoners, granting additional points. | # Hostage - eliminating targets frees prisoners, granting additional points. | ||
# | # Perfectionism - eliminating all enemies in limited time. | ||
Players | Players can choose to play as one of 3 combat classes. | ||
There are 13 Combat Challenge maps in the base game: | There are '''13''' ''Combat Challenge'' maps in the base game: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+Maps | |||
!Map name | |||
!Author(s) | |||
!Type | |||
!Classes | |||
!Targets | |||
!Time | |||
!Difficulty | |||
![[Story (Cobalt)|Story]] | |||
!Map description | |||
|- | |||
|Scientist of Destruction | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Standard, Hostage | |||
|Pistols: | |||
''[[Matter]]*'' | |||
''[[Slugger]]*'' | |||
''[[Rail]]*'' | |||
|3 | |||
|300 | |||
|Medium | |||
|Yes | |||
|"The Trapper White Hat brothers, Harry, Emmet and Ugly Joe are forcing a scientist to develop a radioactive weapon for world domination! Stop them!" | |||
|- | |||
|Clean Up Job | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Standard | |||
|Shields: | |||
* Hard Shield | |||
* Stun Shield | |||
* Reflect Shield | |||
|3 | |||
|300 | |||
|Hard | |||
|Yes | |||
|"3 Prototype Jet Bikes have crashed deep into robot territory. They cannot fall into robot hands! Destroy the wreckages!" | |||
|- | |||
|Desert Operation | |||
|DolanCZ | |||
|Standard | |||
|Stealth: | |||
* Matter Stealth | |||
* Cobra Stealth | |||
* Revolution Stealth | |||
|6 | |||
|750 | |||
|Medium | |||
|No | |||
|"Robot metalfaces are building a base in the desert. Eliminate them before their numbers grow too big!" | |||
|- | |||
|Ice Queen | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Hostage | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|1 | |||
|300 | |||
|Hard | |||
|Yes | |||
|"The Ice queen is holding the mycelians Millie and Popper prisoners. Free them!" | |||
|- | |||
|Mycelian Ransom | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Hostage | |||
|Rifle: | |||
* Matter Rifle | |||
* Plasma Assault | |||
* Rail Defender | |||
|4 | |||
|300 | |||
|Hard | |||
|Yes | |||
|"The robots want ransom, you have other plans. Free the 4 Prisoners!" | |||
|- | |||
|Hostage Situation | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Hostage | |||
|Stealth: | |||
* Matter Stealth | |||
* Cobra Stealth | |||
* Revolution Stealth | |||
|3 | |||
|300 | |||
|Hard | |||
|Yes | |||
| "The Robots have assaulted a refugee camp and have taken several Trunkans hostage! Rescue them!" | |||
|- | |||
|Predator Lake | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Standard | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|2 | |||
|300 | |||
|Hard | |||
|Yes | |||
|"The Robots have salvaged a lost Predator shipment and are in the process of activating them! Destroy the Predators!" | |||
|- | |||
|Virtual Reality | |||
|FabiotheTurtle | |||
|Perfectionism | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|6 | |||
|2 (8 seconds) | |||
|Hard | |||
|No | |||
|"The Borealis training centre for real world situations." | |||
|- | |||
|Predator Checkpoint | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Standard | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|3 | |||
|300 | |||
|Insane | |||
|Yes | |||
|"This used to be a popular trade route but has now been taken over by brutal Predators. Clear the path!" | |||
|- | |||
|Code Requisition | |||
|[[Daniel "thewreck" Brynolf|thewreck]] | |||
|Standard | |||
|Sniping: | |||
* Bolt Sniping | |||
* Plasma Sniping | |||
* War Sniping | |||
|3 | |||
|600 | |||
|Insane | |||
|Yes | |||
|"3 Metaldroids have been recruited by ETAC! Find them and destroy them!" | |||
|- | |||
|Cold Front | |||
|FabiotheTurtle | |||
|Perfectionism | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|6 | |||
|1 (5.5 seconds) | |||
|Insane | |||
|No | |||
|"Cold weather slows everything down..." | |||
|- | |||
|Tunnel Vision | |||
|FabiotheTurtle | |||
|Perfectionism | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|5 | |||
|1 (4.3 seconds) | |||
|Insane | |||
|No | |||
|"Under the earth, things move surprisingly quick." | |||
|- | |||
|King of the Cliff | |||
|FabiotheTurtle | |||
|Perfectionism | |||
|Agent: | |||
* Reflect Agent | |||
* Force Agent | |||
* Chrono Agent | |||
|5 | |||
|1 (5.5 seconds) | |||
|Insane | |||
|No | |||
|"It's the quick and the dead, out in the wilds." | |||
|} | |||
===== Speed Challenge ===== | ===== Speed Challenge ===== | ||
In [[Speed Challenge| | In [[Speed Challenge|''Speed Challenge'']] maps, player has to quickly reach the finish line. | ||
There are types of Speed Challenge maps: | There are types of ''Speed Challenge'' maps: | ||
# Standard - maps with no prominent gimmicks. | # Standard - maps with no prominent gimmicks. | ||
# Platformer - maps that may require platforming skills or momentum to complete. | # Platformer - maps that may require platforming skills or momentum to complete. | ||
# Hazardous - maps containing enemies and enviromental hazards that can kill the player. | # Hazardous - maps containing enemies and enviromental hazards that can kill the player. | ||
# Armed - maps that provide the player with a ranged weapon. | # Armed - maps that provide the player with a [[ranged weapon]]. | ||
# Brain - instead of a [[Metalface]], the player plays as a flying [[Brain]]. | # Brain - instead of a [[Metalface]], the player plays as a flying [[Brain]]. | ||
There are 23 Speed Challenges in the base game: | There are '''23''' ''Speed Challenges'' in the base game: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | {| class="wikitable sortable mw-collapsible mw-collapsed" | ||
|+Maps | |+Maps | ||
!Map name | !Map name | ||
! | !Series | ||
!Author(s) | !Author(s) | ||
!Class | !Class | ||
!Difficulty | !Difficulty | ||
!Par Time | ![[Par]] Time | ||
!Mountainhammer Time | ![[Mountainhammer]] Time | ||
!Story | ![[Story (Cobalt)|Story]] | ||
!Map description | !Map description | ||
|- | |- | ||
|Cat Peak | |Cat Peak | ||
|'''''Chill Thrills''''' | |'''''[[Chill Thrills]]''''' | ||
|thewreck | |[[Daniel "thewreck" Brynolf|thewreck]] | ||
|Aerodynamic Runner | |[[Aerodynamic Runner]] | ||
|Easy | |Easy | ||
|0:12:00 | |0:12:00 | ||
| Line 57: | Line 253: | ||
|- | |- | ||
|Andromeda Slopes | |Andromeda Slopes | ||
|'''''Chill Thrills''''' | |'''''[[Chill Thrills]]''''' | ||
|thewreck | |[[Daniel "thewreck" Brynolf|thewreck]] | ||
|Aerodynamic Runner | |[[Aerodynamic Runner]] | ||
|Medium | |Medium | ||
|0:11:00 | |0:11:00 | ||
| Line 68: | Line 264: | ||
|Mycelia Mesa | |Mycelia Mesa | ||
|None | |None | ||
|Janeator | |[[Janeator]] | ||
|Aerodynamic Runner | |[[Aerodynamic Runner]] | ||
|Easy | |Easy | ||
|0:30:00 | |0:30:00 | ||
| Line 77: | Line 273: | ||
|- | |- | ||
|Hottest Run | |Hottest Run | ||
|'''''Hot Trails''''' | |'''''[[Hot Trails]]''''' | ||
|thewreck & Kinten | |[[Daniel "thewreck" Brynolf|thewreck]] & [[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|Easy | |Easy | ||
|0:09:00 | |0:09:00 | ||
| Line 88: | Line 284: | ||
|Scenario 50 | |Scenario 50 | ||
|None | |None | ||
|FabiotheTurtle | |[[FabiotheTurtle]] | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|Easy | |Easy | ||
|0:06:00 | |0:06:00 | ||
| Line 98: | Line 294: | ||
|Cerebral Obstacle | |Cerebral Obstacle | ||
|None | |None | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Easy | |Easy | ||
|0:12:00 | |0:12:00 | ||
| Line 107: | Line 303: | ||
|- | |- | ||
|Fort Furnace | |Fort Furnace | ||
|'''''Hot Trails''''' | |'''''[[Hot Trails]]''''' | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|Medium | |Medium | ||
|0:12:00 | |0:12:00 | ||
| Line 117: | Line 313: | ||
|- | |- | ||
|A Message from Leaf | |A Message from Leaf | ||
|'''''Chill Thrills''''' | |'''''[[Chill Thrills]]''''' | ||
|thewreck | |[[Daniel "thewreck" Brynolf|thewreck]] | ||
|Aerodynamic Runner | |[[Aerodynamic Runner]] | ||
|Medium | |Medium | ||
|0:11:50 | |0:11:50 | ||
| Line 127: | Line 323: | ||
|- | |- | ||
|Molten Jump Canyon | |Molten Jump Canyon | ||
|'''''Hot Trails''''' | |'''''[[Hot Trails]]''''' | ||
|Oxeye | |None ([[Oxeye Game Studio|Oxeye]]) | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|None (Medium*) | |None (Medium*) | ||
|0:14:00 | |0:14:00 | ||
| Line 139: | Line 335: | ||
|None | |None | ||
|RedMser | |RedMser | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|Medium | |Medium | ||
|0:10:00 | |0:10:00 | ||
| Line 148: | Line 344: | ||
|Cortex Zigzag | |Cortex Zigzag | ||
|None | |None | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Medium | |Medium | ||
|0:17:00 | |0:17:00 | ||
| Line 158: | Line 354: | ||
|Brain Cave | |Brain Cave | ||
|None | |None | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Easy | |Easy | ||
|0:12:00 | |0:12:00 | ||
| Line 167: | Line 363: | ||
|- | |- | ||
|Brain Testtrack 1 | |Brain Testtrack 1 | ||
|'''''Brain Testtracks''''' | |'''''[[Brain Testtracks]]''''' | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Medium | |Medium | ||
|0:15:00 | |0:15:00 | ||
| Line 177: | Line 373: | ||
|- | |- | ||
|Brain Testtrack 2 | |Brain Testtrack 2 | ||
|'''''Brain Testtracks''''' | |'''''[[Brain Testtracks]]''''' | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Medium | |Medium | ||
|0:14:00 | |0:14:00 | ||
| Line 187: | Line 383: | ||
|- | |- | ||
|Matter of Trust | |Matter of Trust | ||
|'''''Matter''''' | |'''''[[Matter]]''''' | ||
|jeb | |[[Jens "jeb" Bergensten|jeb]] | ||
|Cannon Recoiler | |[[Cannon Recoiler]] | ||
|Hard | |Hard | ||
|0:16:00 | |0:16:00 | ||
| Line 197: | Line 393: | ||
|- | |- | ||
|Elevator Dive | |Elevator Dive | ||
|'''''Matter''''' | |'''''[[Matter]]''''' | ||
|jeb | |[[Jens "jeb" Bergensten|jeb]] | ||
|Metalface* | |[[Metalface]]* | ||
|Hard | |Hard | ||
|0:12:00 | |0:12:00 | ||
| Line 208: | Line 404: | ||
|Reluctant Runner | |Reluctant Runner | ||
|None | |None | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|Medium | |Medium | ||
|0:09:00 | |0:09:00 | ||
| Line 218: | Line 414: | ||
|Burning Matter | |Burning Matter | ||
|None | |None | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Aerodynamic Phaser | |[[Aerodynamic Phaser]] | ||
|Medium | |Medium | ||
|0:09:00 | |0:09:00 | ||
| Line 227: | Line 423: | ||
|- | |- | ||
|Brain Testtrack 2 | |Brain Testtrack 2 | ||
|'''''Brain Testtracks''''' | |'''''[[Brain Testtracks]]''''' | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Hard | |Hard | ||
|0:18:00 | |0:18:00 | ||
| Line 237: | Line 433: | ||
|- | |- | ||
|Energy and Matter | |Energy and Matter | ||
|'''''Matter''''' | |'''''[[Matter]]''''' | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Metalface* | |[[Metalface]]* | ||
|Insane | |Insane | ||
|0:36:00 | |0:36:00 | ||
| Line 247: | Line 443: | ||
|- | |- | ||
|Brain Testtrack 4 | |Brain Testtrack 4 | ||
|'''''Brain Testtracks''''' | |'''''[[Brain Testtracks]]''''' | ||
|Kinten | |[[Pontus "Kinten" Hammarberg|Kinten]] | ||
|Brain | |[[Brain]] | ||
|Insane | |Insane | ||
|0:19:00 | |0:19:00 | ||
| Line 259: | Line 455: | ||
|None | |None | ||
|Quijx | |Quijx | ||
|Aerodynamic Runner | |[[Aerodynamic Runner]] | ||
|Easy | |Easy | ||
|0:08:00 | |0:08:00 | ||
| Line 269: | Line 465: | ||
|None | |None | ||
|Muriako | |Muriako | ||
|Aerodynamic Runner | |[[Aerodynamic Runner]] | ||
|Medium | |Medium | ||
|0:19:50 | |0:19:50 | ||
| Line 278: | Line 474: | ||
===== Puzzle Challenge ===== | ===== Puzzle Challenge ===== | ||
'''In a [[Puzzle Challenge]]''' | '''In a''' [[Puzzle Challenge|''Puzzle Challenge'']]'','' player has to collect an item hidden behind a series of puzzles. | ||
In vanilla Cobalt, the two Puzzle Challenge maps are Story exclusive: | In vanilla Cobalt, the two ''Puzzle Challenge'' maps are [[Story (Cobalt)|Story]] exclusive: | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" | |||
|+Maps | |||
!Map name | |||
!Author(s) | |||
!Difficulty | |||
!Map description | |||
|- | |||
|[[Amazing Apartments]] | |||
|None ([[Oxeye Game Studio|Oxeye]]) | |||
|None (Medium*) | |||
|"Find your way through the urban living quarters and locate the artifact from better times." | |||
|- | |||
|[[Bouncy Solutions]] | |||
|None ([[Oxeye Game Studio|Oxeye]]) | |||
|None (Hard*) | |||
|"An ancient technology from Earth has been locked up in a robot-infested security fortress. Bring it back!" | |||
|} | |||
'''''Combat''''' and '''''Speed Challenges''''' can also be played via the '''[[Story (Cobalt)|story]]''' with any equipment the player has, they are unlocked as a reward for completing chapters and beating them grants the player [[volts]] and unlocks arcade [[classes]]. Challenges in Story have a seperate [[leaderboard]] to those in ''Arcade''. | '''''Combat''''' and '''''Speed Challenges''''' can also be played via the '''[[Story (Cobalt)|story]]''' with any equipment the player has, they are unlocked as a reward for completing chapters and beating them grants the player [[volts]] and unlocks arcade [[classes]]. Challenges in Story have a seperate [[leaderboard]] to those in ''Arcade''. | ||
| Line 286: | Line 499: | ||
==== '''Deathmatch''' ==== | ==== '''Deathmatch''' ==== | ||
''[[Deathmatch]]'' is a classic PvP gamemode, where the player with most kills wins. Players can fight in teams or free-for-all as pickups spawn all over one of the X available maps in the base game. | ''[[Deathmatch]]'' is a classic PvP gamemode, where the player with most kills wins. Players can fight in teams or free-for-all as pickups spawn all over one of the X available maps in the base game. | ||
{| class="wikitable mw-collapsible mw-collapsed" | |||
|+Maps | |||
!Map name | |||
!Author(s) | |||
!Suggested Players | |||
!Map description | |||
|- | |||
|A View | |||
|thewreck | |||
|2-4 | |||
|A View to a past more glorious but alas forgotten | |||
|- | |||
|Ancient Chamber | |||
|Janeator | |||
|2-4 | |||
|Legends say those who enter the chamber never return... | |||
|- | |||
|Dune Sanctuary | |||
|Janeator | |||
|2-4 | |||
|Long time abandoned, it isn't a safe place anymore... | |||
|- | |||
|Entrance | |||
|Janeator | |||
|2-4 | |||
|The battle for this sector has just started, fight for its control! | |||
|- | |||
|Little House | |||
|Kinkonga - Janeator | |||
|2-4 | |||
|Fight for the Shield | |||
|- | |||
|Temple Ruins | |||
|Janeator | |||
|2-4 | |||
|Beware! The temple may fall apart any second now! | |||
|- | |||
|Abandon Hold | |||
|Isogash & Janeator | |||
|2-4 | |||
|This bunker was once an impenetrable stronghold. Now, it is a relic of an ancient race. | |||
|- | |||
|Blaster Ballet | |||
|oxeye | |||
|2-4 | |||
|When it was discovered that the Blaster Gun could propel metalfaces things went downhill for this lab... | |||
|- | |||
|Becka Horse | |||
|thewreck | |||
|2-4 | |||
|A fierce predator that eats kids and becomes longer the more that want to ride it... Sounds horrible! | |||
|- | |||
|Cannon Dungeon | |||
|Oxeye & Janeator | |||
|2-4 | |||
|A burnt condiment took refuge in this cave... But it was filled with invisible cannon robots. Who knew. | |||
|- | |||
|Cave 621 | |||
|APirateHat | |||
|2-3 | |||
|Stuck in a cave? How about a fight to kill some time...and metalfaces. | |||
|- | |||
|Desert | |||
|Oxeye | |||
|2-4 | |||
|Is that a mirage or a metalface scoping you from afar? | |||
|- | |||
|Dojo | |||
|thewreck | |||
|2-4 | |||
|Can you find your balance in the dojo? | |||
|- | |||
|Secret Hideout | |||
|jeb | |||
|2-4 | |||
|Dr Red was never much for socializing, but at least he left some shield batteries and a Rail Gun for easy grabbing! | |||
|- | |||
|Duel | |||
|Janeator | |||
|2 | |||
|In the dark of the old ruins, a duel has started. | |||
|- | |||
|Gladiator | |||
|kinten | |||
|2-4 | |||
|Repair those weapons or run for higher ground? | |||
|- | |||
|Smooth Jazz | |||
|Kinten & Janeator | |||
|2-4 | |||
|The old jazz club has seen better days... now it seems people just come here to pick fights. | |||
|- | |||
|Meteor | |||
|Janeator | |||
|2-4 | |||
|An old burning meteor that wanders around space | |||
|- | |||
|Night Temple | |||
|kinten | |||
|2-4 | |||
|By the old desert temple combatants have been fighting for the right to call themselves the grand master of fighting since ancient times. | |||
|- | |||
|Rocket City | |||
|Oxeye & Janeator | |||
|2-4 | |||
|Looks like an army shipment got intercepted in this run down area of Rocket City. | |||
|- | |||
|Space Zone | |||
|kinten | |||
|2-4 | |||
|This space ship never left the ground. It did however become highly popular among scavengers. | |||
|- | |||
|Tequila | |||
|Oxeye & Janeator | |||
|2-4 | |||
|Fly with the winds... Slide through the tequila plants! | |||
|- | |||
|Tomb | |||
|jeb | |||
|2-4 | |||
|Rival raiders are duking it out in this ancient tomb. | |||
|- | |||
|Tower | |||
|Kinten | |||
|2-4 | |||
|The higher you go, the harder you fall. | |||
|} | |||
==== '''Plug-Slam''' ==== | ==== '''Plug-Slam''' ==== | ||
''[[Plug-Slam]]'' is a ball sport inspired team PvP gamemode that has players score into opponent goal line with a ball plug without getting killed, where the team with most points when the time runs out wins. Players may use pickups that spawn on the map to their advantage. There are X Plug-Slam maps in the base game. | ''[[Plug-Slam]]'' is a ball sport inspired team PvP gamemode that has players score into opponent goal line with a ball plug without getting killed, where the team with most points when the time runs out wins. Players may use pickups that spawn on the map to their advantage. There are X Plug-Slam maps in the base game. | ||
{| class="wikitable" | |||
|+ | |||
!Map name | |||
!Author(s) | |||
!Suggested Players | |||
!Map description | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
| | |||
| | |||
| | |||
| | |||
|} | |||
==== '''Team-Strike''' ==== | ==== '''Team-Strike''' ==== | ||