DaisyMoon: Difference between revisions
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DaisyMoon ( | {{#seo:|description=DaisyMoon is Oxeye Games' in-house Lua-based game engine}} | ||
{{Infobox | |||
| title = DaisyMoon | |||
| image = [[File:Daisymoon.png|200px]] | |||
| caption = Logo of DaisyMoon| | |||
| label1 = Developer | |||
| data1 = [[Oxeye Game Studio]]| | |||
| header4 = Technical Information | |||
| label7 = Written with | |||
| data7 = [https://en.wikipedia.org/wiki/C%2B%2B C++],<ref>http://www.oxeyegames.com/lua-binding-woes/</ref> [https://en.wikipedia.org/wiki/Lua%20(programming%20language) Lua]|- | |||
| label8 = Official Documentation | |||
| data8 = http://www.oxeyegames.com/wiki/index.php/Main_Page|- | |||
}} | |||
'''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio]]'s in-house [[wikipedia:Lua_(programming_language)|Lua]]-based game engine. It is the successor to ''Daisy'', a C++-based game engine originally built off of a modified version of the [[wikipedia:Irrlicht_Engine|Irrlicht Engine]] (version 0.7).<ref>https://www.youtube.com/watch?v=zIFE0bkkHVc</ref> | |||
== Further Reading == | |||
[http://www.oxeyegames.com/wiki/index.php/Category:Daisymoon DaisyMoon Documentation on the official Oxeye Wiki (Unfinished)] | |||
== References == | |||