Equipment (Cobalt): Difference between revisions
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Koza1brada (talk | contribs) m Add to category Cobalt |
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Cobalt offers a wide range of functional and cosmetic equippable items which can affect the wearer's defensive, offensive and movement capabilities by modifying stats and providing abilities | '''''[[Cobalt]]''''' offers a wide range of functional and cosmetic equippable items which can affect the wearer's defensive, offensive, and movement capabilities by modifying stats and providing abilities/passive effects. | ||
The game distinguishes two types of equipment: | The game distinguishes two types of equipment: | ||
Armour | [[Armour (Cobalt)|'''Armour''']]: Clothing and equipment which provides a health increase that can be regenerated. | ||
[[Gear (Cobalt)|Gear]] | [[Gear (Cobalt)|'''Gear''']]: Equipment which provides the wearer with abilities and passive effects. | ||
Different actors can use different types of equipment. | Different actors can use different types of equipment. | ||
[[Category:Cobalt]] | |||
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Latest revision as of 17:06, 11 February 2025
Cobalt offers a wide range of functional and cosmetic equippable items which can affect the wearer's defensive, offensive, and movement capabilities by modifying stats and providing abilities/passive effects.
The game distinguishes two types of equipment:
Armour: Clothing and equipment which provides a health increase that can be regenerated.
Gear: Equipment which provides the wearer with abilities and passive effects.
Different actors can use different types of equipment.