Equipment (Cobalt): Difference between revisions

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'''''[[Cobalt]]''''' offers a wide range of functional and cosmetic equippable items which can affect the wearer's defensive, offensive and movement capabilities by modifying stats and providing abilities and passive effects.
'''''[[Cobalt]]''''' offers a wide range of functional and cosmetic equippable items which can affect the wearer's defensive, offensive, and movement capabilities by modifying stats and providing abilities/passive effects.


The game distinguishes two types of '''equipment''':
The game distinguishes two types of equipment:


'''[[Armour]]''' - clothes and '''equipment''' which provides a regenerable health increase.
[[Armour (Cobalt)|'''Armour''']]: Clothing and equipment which provides a health increase that can be regenerated.


[[Gear (Cobalt)|'''Gear''']] - '''equipment''' which provides the wearer with abilities and passive effects.
[[Gear (Cobalt)|'''Gear''']]: Equipment which provides the wearer with abilities and passive effects.


Different actors can use different types of equipment.
Different actors can use different types of equipment.
[[Category:Cobalt]]
__INDEX__

Latest revision as of 17:06, 11 February 2025

Cobalt offers a wide range of functional and cosmetic equippable items which can affect the wearer's defensive, offensive, and movement capabilities by modifying stats and providing abilities/passive effects.

The game distinguishes two types of equipment:

Armour: Clothing and equipment which provides a health increase that can be regenerated.

Gear: Equipment which provides the wearer with abilities and passive effects.

Different actors can use different types of equipment.