Daniel "thewreck" Brynolf: Difference between revisions
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'''''Daniel "thewreck" (formerly "vraket") Brynolf''''' is a co-founder of [[Oxeye Game Studio]].<ref>https://bit-tech.net/news/gaming/pc/minecraft-devs-to-become-publishers/1/</ref><ref>Hammarberg, P. K. (2011, December 12). ''Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend!'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/</nowiki></ref><ref name=":3">Bergensten, J. jeb. (2012, April 28). ''Oxeye Game Studio " Blog archive " ten years!'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/ten-years/</nowiki></ref> | '''''Daniel "thewreck" (formerly "vraket") Brynolf''''' is a co-founder of [[Oxeye Game Studio]].<ref>https://bit-tech.net/news/gaming/pc/minecraft-devs-to-become-publishers/1/</ref><ref>Hammarberg, P. K. (2011, December 12). ''Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend!'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/</nowiki></ref><ref name=":3">Bergensten, J. jeb. (2012, April 28). ''Oxeye Game Studio " Blog archive " ten years!'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/ten-years/</nowiki></ref> | ||
He reportedly did most of the programming work on [[Cobalt]]<ref>Bergensten, J. jeb. (2009, December 1). ''Oxeye Game Studio " Blog archive " (not) announcing “project B.”'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/not-announcing-project-b/</nowiki></ref><ref>Hammarberg, P. K. (2011, December 12). ''Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend!'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/</nowiki></ref>, | He reportedly did most of the programming work on [[Cobalt]]<ref>Bergensten, J. jeb. (2009, December 1). ''Oxeye Game Studio " Blog archive " (not) announcing “project B.”'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/not-announcing-project-b/</nowiki></ref><ref>Hammarberg, P. K. (2011, December 12). ''Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend!'' Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/</nowiki></ref><ref name=":2">Brynolf, D. thewreck. (n.d.). wreckopedia. <nowiki>https://www.thewreck.se/index.php</nowiki></ref>, along with working on the game's design and art .<ref name=":2" /><ref name=":0">Trif. (2014, April 4). ''Oxeye Game Studio " Blog archive " intel report: Every battlefield needs a solid bar''. Oxeye Game Studio. <nowiki>http://www.oxeyegames.com/intel-report-every-battlefield-needs-a-solid-bar/</nowiki></ref> | ||
His | He worked on [[Cobalt WASD]]'s code and design.<ref name=":2" /> | ||
His website can be found at https://thewreck.se. | |||
== History == | == History == | ||
Latest revision as of 21:49, 19 March 2026
Daniel in 2016 | |
| Real name | Daniel Brynolf |
|---|---|
| Socials | Twitter Linkedin Website |
Daniel "thewreck" (formerly "vraket") Brynolf is a co-founder of Oxeye Game Studio.[1][2][3]
He reportedly did most of the programming work on Cobalt[4][5][6], along with working on the game's design and art .[6][7]
He worked on Cobalt WASD's code and design.[6]
His website can be found at https://thewreck.se.
History
Daniel joined Oxeye at the very beginning in 2002, along with Pontus "Kinten" Hammarberg.[3]
He studied Human Computer Interaction at Malmö University from 2004 to 2007, obtaining a Master's degree in Interaction Design.[8]
He was contracted as a game designer, UI designer and game developer for Minecraft Dungeons from 2018 to 2021. Following that, he joined Mojang Studios as a principal prototype specialist (the same position as Pontus "Kinten" Hammarberg).[8]
He describes working there on "Assorted secret projects", using Godot, Unreal Engine 4, Unity, C# and Pixi.js. His responsibilities involve game design, prototyping and remote user testing, along with concept generation and development.[8]
References
- ↑ https://bit-tech.net/news/gaming/pc/minecraft-devs-to-become-publishers/1/
- ↑ Hammarberg, P. K. (2011, December 12). Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend! Oxeye Game Studio. http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/
- ↑ 3.0 3.1 Bergensten, J. jeb. (2012, April 28). Oxeye Game Studio " Blog archive " ten years! Oxeye Game Studio. http://www.oxeyegames.com/ten-years/
- ↑ Bergensten, J. jeb. (2009, December 1). Oxeye Game Studio " Blog archive " (not) announcing “project B.” Oxeye Game Studio. http://www.oxeyegames.com/not-announcing-project-b/
- ↑ Hammarberg, P. K. (2011, December 12). Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend! Oxeye Game Studio. http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/
- ↑ 6.0 6.1 6.2 Brynolf, D. thewreck. (n.d.). wreckopedia. https://www.thewreck.se/index.php
- ↑ Trif. (2014, April 4). Oxeye Game Studio " Blog archive " intel report: Every battlefield needs a solid bar. Oxeye Game Studio. http://www.oxeyegames.com/intel-report-every-battlefield-needs-a-solid-bar/
- ↑ 8.0 8.1 8.2 Daniel Brynolf | LinkedIn. LinkedIn. (n.d.). https://www.linkedin.com/in/thewreck/