Cobalt: Difference between revisions
OxeyeWiki>Eraan m linked 'story' gamemode to it's respective page |
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=== List of Game Modes === | === List of Game Modes === | ||
* [[Story]] | * [[Story of Cobalt|Story]] | ||
* Challenge | * Challenge | ||
** Combat Challenge | ** Combat Challenge | ||
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== Development History == | == Development History == | ||
In 2001,<ref>https://youtu.be/idEyxi9vbWU?t=15<nowiki/>Daniel corrects Pontus and states the prototype was worked on nine years prior; given that the video was uploaded in 2010, that would mean 2001.</ref> Daniel "thewreck | In 2001,<ref>https://youtu.be/idEyxi9vbWU?t=15<nowiki/>Daniel corrects Pontus and states the prototype was worked on nine years prior; given that the video was uploaded in 2010, that would mean 2001.</ref> [[Daniel "thewreck" Brynolf]] had developed a platformer prototype called ''Blueface.'' Following the release of ''[[Harvest: Massive Encounter]]'' in 2008, Oxeye wanted to develop another, more in-depth game. Unable to come up with ideas, it was decided that ''Blueface'' had a sufficiently solid foundation to become a "better game". Beginning in August of 2009,<ref>https://youtu.be/voAlBvWody0?t=186</ref> work began on ''Project B''. Initially, it looked rather similar to ''Blueface''.<ref>https://www.youtube.com/watch?v=bzhkHzdkhAI</ref> | ||
On 8 October 2010, ''Project B'' was officially renamed to ''Cobalt''<ref>http://www.oxeyegames.com/announcing-cobalt/</ref> | On 8 October 2010, ''Project B'' was officially renamed to ''Cobalt''<ref>http://www.oxeyegames.com/announcing-cobalt/</ref> | ||