DaisyMoon: Difference between revisions
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'''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio's]] in-house [[:en:Lua_(programming_language)|Lua]]-based game engine. It is the successor to ''Daisy'', a C++-based game engine originally built off of a modified version of the [[:en:Irrlicht_Engine|Irrlicht Engine]] (version 0.7).<ref>https://www.youtube.com/watch?v=zIFE0bkkHVc</ref> | '''''DaisyMoon''''' is [[Oxeye Game Studio|Oxeye Game Studio's]] in-house [[:en:Lua_(programming_language)|Lua]]-based game engine. It is the successor to ''Daisy'', a C++-based game engine originally built off of a modified version of the [[:en:Irrlicht_Engine|Irrlicht Engine]] (version 0.7).<ref>https://www.youtube.com/watch?v=zIFE0bkkHVc</ref> | ||
== Further Reading == | |||
[http://www.oxeyegames.com/wiki/index.php/Category:Daisymoon DaisyMoon Documentation on the official Oxeye Wiki (Unfinished)] | |||
== References == | == References == | ||
Revision as of 20:26, 7 March 2024
DaisyMoon is Oxeye Game Studio's in-house Lua-based game engine. It is the successor to Daisy, a C++-based game engine originally built off of a modified version of the Irrlicht Engine (version 0.7).[1]
Further Reading
DaisyMoon Documentation on the official Oxeye Wiki (Unfinished)