Oxeye Game Studio: Difference between revisions
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<i>Oxeye Game Studio</i> is a game development studio based in Stockholm, Sweden,<ref name=":1" /> formed in July 2003<ref>https://news.xbox.com/en-us/wp-content/uploads/sites/2/cobalt-fact-sheet-docx1.docx</ref> and currently comprised of the developers Jens "jeb"/"Khaile" Bergensten, Daniel "thewreck"/"vraket" Brynolf, and Pontus "kinten" Hammarberg.<ref name=":1">[https://cobaltwasd.com/press/ ''Oxeye Game Studio Press Sheet''. Oxeye Game Studio. (2017). https://cobaltwasd.com/press/]</ref> Former members included Peter Askelöf,<ref>Jens "jeb" Bergensten via the Project Oxeye Wiki Discord server: ''In 2008 our time at VentureLab was up, so we had to move to a new place. First picture is of the last lunch at VentureLab, picturing Pontus Hammarberg, Daniel Brynolf, and Peter Askelöf (music composer for The Strategist).''</ref> Daniel Estephan, Jonas "STALKER" Johnsson,<ref>Jens "jeb" Bergensten via the Project Oxeye Wiki Discord server: ''Another picture from the new office. Jonas Johnsson ("STALKER") was a member of Oxeye for a short while and helped with graphics programming (shaders), and financial book-keeping.''</ref> Damian Kastbauer, Jakob Kindstedt, Niklas Olsson, Steve Olofsson, Alexander "aegzorz" Persson,<ref>Jens "jeb" Bergensten via the Project Oxeye Wiki Discord server: ''Our room in VentureLab. On the first picture is Alexander Persson ("aegzorz"), who was part of Oxeye from 2005 to 2008. His main responsibility was porting Daisy to Mac. On the second picture is Daniel Brynolf, using the texture packer to import artwork to Harvest.''</ref> and Sten Rydbeck.<ref>www.oxeyegames.com/jobs/</ref>[[File:OxeyeGameStudio-Tall-AgainstDarkBg.png|200px|thumb|Oxeye Game Studio's logo as seen in the [http://www.oxeyegames.com/harvest/media/ Harvest Press Pack]|alt=A simplified drawing of a daisy with what seems to be eyes in the pistil. At the bottom is the words "OXEYE GAME STUDIO", with the "OXEYE" being larger than the "GAME STUDIO".]] | <i>'''Oxeye Game Studio'''</i> is a game development studio based in Stockholm, Sweden,<ref name=":1" /> formed in July 2003<ref>https://news.xbox.com/en-us/wp-content/uploads/sites/2/cobalt-fact-sheet-docx1.docx</ref> and currently comprised of the developers Jens "jeb"/"Khaile" Bergensten, Daniel "thewreck"/"vraket" Brynolf, and Pontus "kinten" Hammarberg.<ref name=":1">[https://cobaltwasd.com/press/ ''Oxeye Game Studio Press Sheet''. Oxeye Game Studio. (2017). https://cobaltwasd.com/press/]</ref> Former members included Peter Askelöf,<ref>Jens "jeb" Bergensten via the Project Oxeye Wiki Discord server: ''In 2008 our time at VentureLab was up, so we had to move to a new place. First picture is of the last lunch at VentureLab, picturing Pontus Hammarberg, Daniel Brynolf, and Peter Askelöf (music composer for The Strategist).''</ref> Daniel Estephan, Jonas "STALKER" Johnsson,<ref>Jens "jeb" Bergensten via the Project Oxeye Wiki Discord server: ''Another picture from the new office. Jonas Johnsson ("STALKER") was a member of Oxeye for a short while and helped with graphics programming (shaders), and financial book-keeping.''</ref> Damian Kastbauer, Jakob Kindstedt, Niklas Olsson, Steve Olofsson, Alexander "aegzorz" Persson,<ref>Jens "jeb" Bergensten via the Project Oxeye Wiki Discord server: ''Our room in VentureLab. On the first picture is Alexander Persson ("aegzorz"), who was part of Oxeye from 2005 to 2008. His main responsibility was porting Daisy to Mac. On the second picture is Daniel Brynolf, using the texture packer to import artwork to Harvest.''</ref> and Sten Rydbeck.<ref>www.oxeyegames.com/jobs/</ref>[[File:OxeyeGameStudio-Tall-AgainstDarkBg.png|200px|thumb|Oxeye Game Studio's logo as seen in the [http://www.oxeyegames.com/harvest/media/ Harvest Press Pack]|alt=A simplified drawing of a daisy with what seems to be eyes in the pistil. At the bottom is the words "OXEYE GAME STUDIO", with the "OXEYE" being larger than the "GAME STUDIO".]] | ||
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