Daniel "thewreck" Brynolf
Daniel "thewreck" (formerly "vraket") Brynolf is a co-founder of Oxeye Game Studio.[1][2][3]
Daniel in 2016 | |
| Real name | Daniel Brynolf |
|---|---|
| Socials | Twitter Linkedin Website |
He reportedly did most of the programming work on Cobalt[4][5], as well as some of the art.[6]
His site can be found at https://thewreck.se.
History
Daniel joined Oxeye at the very beginning in 2002, along with Pontus "Kinten" Hammarberg.[3]
He studied Human Computer Interaction at Malmö University from 2004 to 2007, obtaining a Master's degree in Interaction Design.[7]
He was contracted as a game designer, UI designer and game developer for Minecraft Dungeons from 2018 to 2021. Following that, he joined Mojang Studios as a principal prototype specialist (the same position as Pontus "Kinten" Hammarberg).[7]
He describes working there on "Assorted secret projects", using Godot, Unreal Engine 4, Unity, C# and Pixi.js. His responsibilities involve game design, prototyping and remote user testing, along with concept generation and development.[7]
References
- ↑ https://bit-tech.net/news/gaming/pc/minecraft-devs-to-become-publishers/1/
- ↑ Hammarberg, P. K. (2011, December 12). Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend! Oxeye Game Studio. http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/
- ↑ 3.0 3.1 Bergensten, J. jeb. (2012, April 28). Oxeye Game Studio " Blog archive " ten years! Oxeye Game Studio. http://www.oxeyegames.com/ten-years/
- ↑ Bergensten, J. jeb. (2009, December 1). Oxeye Game Studio " Blog archive " (not) announcing “project B.” Oxeye Game Studio. http://www.oxeyegames.com/not-announcing-project-b/
- ↑ Hammarberg, P. K. (2011, December 12). Oxeye Game Studio " blog archive " cobalt pre-orders around the next bend! Oxeye Game Studio. http://www.oxeyegames.com/cobalt-pre-orders-around-the-next-bend/
- ↑ Trif. (2014, April 4). Oxeye Game Studio " Blog archive " intel report: Every battlefield needs a solid bar. Oxeye Game Studio. http://www.oxeyegames.com/intel-report-every-battlefield-needs-a-solid-bar/
- ↑ 7.0 7.1 7.2 Daniel Brynolf | LinkedIn. LinkedIn. (n.d.). https://www.linkedin.com/in/thewreck/