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{{#seo:|description=The Strategist is a real-time strategy game by Oxeye Game Studio}}
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'''''Strategist''''', also known as '''''The Strategist''''', is a real-time strategy game by [[Oxeye Game Studio]]. Oxeye no longer owns the rights to ''Strategist'',<ref>https://www.reddit.com/r/oxeyegames/comments/6zocqr/the_strategist_what_happened/dqfakb5/</ref>, having sold them to Playlogic International. Playlogic has since gone bankrupt.<ref>[[Discord Citations#Owner of Strategist]]</ref>
'''''Strategist''''', also known as '''''The Strategist''''', is a turn-based strategy game by [[Oxeye Game Studio]]. Oxeye no longer owns the rights to ''Strategist'',<ref>https://www.reddit.com/r/oxeyegames/comments/6zocqr/the_strategist_what_happened/dqfakb5/</ref>, having sold them to [[:en:Playlogic_Entertainment|Playlogic International]]. Playlogic has since gone bankrupt.<ref>[[Discord Citations#Owner of Strategist]]</ref><ref>https://www.gamesindustry.biz/playlogic-files-for-bankruptcy</ref>
 
== Gameplay ==
Strategist's core gameplay loop consists of directing quantities of troops across domestic territory to attack and conquer enemy territory while defending domestic command centers. The game ends when the player loses all their command centers, or when the player successfully destroy the enemy's command centers.<ref name=":0">https://oxeyewiki.o7.si/w/strategist-readme/index.html</ref>
 
In Quick Play and multiplayer, the player decides their starting position on a map for themself. The starting position is predetermined in the various campaigns and custom scenarios.
 
At the start of the player's turn, they are air-dropped a variable number of troops. After deciding where the air-dropped troops go, the player can use their moves attacking enemy territory, constructing new structures, using Command Center actions, or upgrading units.<ref name=":0" />
 
(Break down attacking territory here)
 
(Upgrading units here, because it changes how units attack territory)
 
(Structures explanation here (1-3 sentences each) (talk about command centers last to better flow into command center actions))
 
(Command Center Actions here)
 
At the end of the player's turn, the enemy takes their turn. The loop continues until a player wins.
 
== Story ==
Strategist has 5 campaigns of varying difficulty and mission count. These are the Main Campaign, Alberto, The Generals, Prince Ellis, and Caton.
 
=== Main Campaign ===
lorem ipsum (summary)
 
=== Alberto ===
Alberto's campaign is the only campaign designated as easy difficulty, and has three missions.
 
A rebellion is brewing in the Republic of Alberto. The player first leads a group of rebels in the Island of Chili against Alberto's forces in an act of revolution.
 
=== The Generals ===
The Generals' campaign has five missions
 
(summary)
 
=== Prince Ellis ===
Prince Ellis' campaign has six missions
 
(summary)
 
=== Caton ===
Caton's campaign is the only campaign designated as hard, and has five missions.
 
(summary)
 
== Multiplayer ==
 
=== Hotseat Setup ===
lorem ipsum
 
=== Network Multiplayer Setup ===
lorem ipsum
 
== Development ==
 
=== Prerelease ===
lorem ipsum
 
=== Changelogs ===
lorem ipsum<ref name=":0" />


== References ==
== References ==

Latest revision as of 06:37, 20 June 2025

Strategist
Logo of Strategist
DeveloperPlaylogic International (Defunct), Oxeye Game Studio (Formerly)
PublisherPlaylogic International (Defunct), Oxeye Game Studio (Formerly)
Releases3 September 2005[1]
Technical Information
PlatformsMicrosoft Windows, Mac OS X[2]
EngineDaisy
Written withC++
Homepagehttp://www.oxeyegames.com/strategist/

Strategist, also known as The Strategist, is a turn-based strategy game by Oxeye Game Studio. Oxeye no longer owns the rights to Strategist,[3], having sold them to Playlogic International. Playlogic has since gone bankrupt.[4][5]

Gameplay

Strategist's core gameplay loop consists of directing quantities of troops across domestic territory to attack and conquer enemy territory while defending domestic command centers. The game ends when the player loses all their command centers, or when the player successfully destroy the enemy's command centers.[6]

In Quick Play and multiplayer, the player decides their starting position on a map for themself. The starting position is predetermined in the various campaigns and custom scenarios.

At the start of the player's turn, they are air-dropped a variable number of troops. After deciding where the air-dropped troops go, the player can use their moves attacking enemy territory, constructing new structures, using Command Center actions, or upgrading units.[6]

(Break down attacking territory here)

(Upgrading units here, because it changes how units attack territory)

(Structures explanation here (1-3 sentences each) (talk about command centers last to better flow into command center actions))

(Command Center Actions here)

At the end of the player's turn, the enemy takes their turn. The loop continues until a player wins.

Story

Strategist has 5 campaigns of varying difficulty and mission count. These are the Main Campaign, Alberto, The Generals, Prince Ellis, and Caton.

Main Campaign

lorem ipsum (summary)

Alberto

Alberto's campaign is the only campaign designated as easy difficulty, and has three missions.

A rebellion is brewing in the Republic of Alberto. The player first leads a group of rebels in the Island of Chili against Alberto's forces in an act of revolution.

The Generals

The Generals' campaign has five missions

(summary)

Prince Ellis

Prince Ellis' campaign has six missions

(summary)

Caton

Caton's campaign is the only campaign designated as hard, and has five missions.

(summary)

Multiplayer

Hotseat Setup

lorem ipsum

Network Multiplayer Setup

lorem ipsum

Development

Prerelease

lorem ipsum

Changelogs

lorem ipsum[6]

References